Jump to content

Recommended Posts

Class%20Page_zpsnp3g55ol.jpg

Welcome to the RP Classes Thread. Here you will find everything there is to know about the Stat Classes currently available in the Official Role-play. These classes are divided up into 6 different classes;

Agile - Those that move the fastest, focus is Speed stat.
Brute - Those that are the strongest, focus is the Power stat (Strength Path).
Eagle-Eye - Those that are the most perceptive, focus is the Perception stat.
Genius - Those that are the strongest, focus is the Power stat (Reiryoku Path).
Tank - Those that are able to last the longest, focus is the Stamina stat.
Prodigy - Those that are just better at everything than everyone else.

Share this post


Link to post
Share on other sites

AGILE CLASS

Spoiler

Characters of the Agile Class have a natural affinity to speed. They are the fastest characters, making them the most suitable candidates for tactics that involve doing quick bursts of damage and the constant evasion of enemy retaliation.

Primary Class Stat: The Primary Stat for the Agile Class is Speed. For every 2 points spent in Speed they will gain 3.
Sub-Class Stat: As a Secondary Stat for the Agile Class is Speed. For every 4 points spent in Speed they will gain 5.

Class Perks

Spoiler

Class Perk: "Ghosting": Allows the user to dodge any single attack with a Speed equal to their own or 1 tier above. Cosmetics is left to the discretion of the RP'er.

- 1 Initial Use Per Battle (Maximum of 4 per battle) Gains an extra use (up to 3 extra) of Ghosting if the user goes a turn without taking any damage.

--------------------

"Sub-Class Version- Ghosting" (Available only to characters with Agile as a Sub-Class): Users with Agile Sub-Class gain 1 use of Ghosting per battle. However, it cannot be used if the attack's speed is greater than 1 tier above the user's or more.

--------------------

"Legendary Spiritual Power Perk- Vanishing Wraith": Characters in the Legendary Spiritual Power Tier with Agile as their main class are able to utilize the Vanishing Wraith Perk, which grants 1 extra use of Ghosting.

Requires that an extra (exceeding the 200 cap limit) 30 Stat points be SPENT in Speed Stat.

 

Share this post


Link to post
Share on other sites

BRUTE CLASS 

Spoiler

Characters of the Brute Class have a natural affinity to physical strength. They are physically the strongest characters, making them the most suitable candidates for front-line offensives as the magnitude of damage caused by their physical strength is unmatched.

Primary Class Stat: The Primary Stat for the Brute Class is Power/Strength. For every 2 points spent in Power they will gain 3 Strength.
Sub-Class Stat: As a Secondary Stat for the Brute Class is Strength. For every 4 points spent in Power they will gain 5 Strength. Cannot be be sub-class to a Genius.

Class Perks

Spoiler

Class Perk: "Devastating Blow": Allows the user to execute a single empowered attack after landing 3 consecutive hits on their target over the span of 3 posts. The fourth attack to land can be a Devastating Blow which will apply extra damage equal to 1/4 of the attack's original damage.

- 3 Uses Per Battle

--------------------

"Sub-Class Version- Devastating Blow" (Available only to characters with Brute as a Sub-Class): Users with Brute Sub-Class gain 1 use of Devastating Blow per battle.

--------------------

"Legendary Spiritual Power Perk- Soul Breaker": Users in the Legendary Spiritual Power Tier with Brute as their main class are able to utilize the Soul Breaker Perk, which grants 1 extra use of Devastating Blow. Extra Damage ratio increased to 1/2 of Initial Attack.

Requires that an extra (exceeding the 200 cap limit) 30 Stat points be SPENT in Strength Stat.

 

Edited by Xarius Kaeru
Fixed to show power stat correctly

Share this post


Link to post
Share on other sites

EAGLE-EYES CLASS

Spoiler

Characters of the Eagle Eyes Class have a natural affinity to perception. They possess the highest level of acuity, which enables them to accurately perceive the things around them and see through enemy engages even in the most stressful situations.

Primary Class Stat: The Primary Stat for the Eagle-Eye Class is Perception. For every 2 points spent in Perception they will gain 3.
Sub-Class Stat: As a Secondary Stat for the Eagle-Eye Class is Perception. For every 4 points spent in Perception they will gain 5.

Class Perks

Spoiler

Class Perk: "Counter": Allows the user to counter any single technique or ability from an opponent with Perception equal to their own or 1 tier above. A condition of using Counter is to have seen the technique or ability being used before. The user can then retaliate with an attack of equal power, even if that power is not their own. Cosmetics is left to the discretion of the RP'er.

- 2 Uses Per Battle

--------------------

"Sub-Class Version- Counter" (Available only to characters with Eagle Eyes as a Sub-Class): Users with Eagle-Eyes Sub-Class gain 1 use of Counter per battle.

--------------------

"Legendary Spiritual Power Perk- Clairvoyance": Users in the Legendary Spiritual Power Tier with Eagle-Eyes as their main class are able to utilize the Clairvoyance Perk, which grants 1 extra use of Counter. Counter can also be used on any opponent technique or ability regardless of Perception difference.

Requires that an extra (exceeding the 200 cap limit) 30 Stat points be SPENT in Eagle Eyes Stat.

 

Share this post


Link to post
Share on other sites

GENIUS CLASS

Spoiler

Characters of the Genius Class have a natural affinity to Reiryoku-based skills and techniques. They are the most adept in the mastery of Reiryoku and its manipulation to serve their needs often choosing to give up brute strength in order to increase their connection to their Spiritual Power and perfect its application. They choose an entire different source of strength and power, and it is no less devastating.

Primary Class Stat: The Primary Stat for the Genius Class is Power/Reiryoku. For every 2 points spent in Power they will gain 3 Reiryoku.
Sub-Class Stat: As a Secondary Stat for the Genius Class is Reiryoku. For every 4 points spent in Power they will gain 5 Reiryoku. Cannot be a subclass to a Brute.

Class Perks

Spoiler

Class Perk: "Spiritual Wit": Passive: 10% WC Requirement Reduction on all skills.

Active: Allows the user to forcibly deconstruct any single Reiryoku-based technique such as Kido, barriers, Cero, etc. A requirement is that the user have knowledge of the technique they wish to deconstruct. Otherwise it can be used to deconstruct any Reiryoku-based technique of any level of power. When dealing with techniques the user CANNOT learn due to character power level or race difference, the user can use Spiritual Wit if the same technique has already been used once in that battle. Example: A Genius Hollow would be able to deconstruct a Hado #32 if it has already been used once in that battle, despite the fact that a Hollow cannot learn Hado #32.

- 2 Uses Per Battle

--------------------

"Sub-Class Version- Spiritual Wit" (Available only to characters with Genius as a Sub-Class): Users with Genius Sub-Class gain 1 use of the Spiritual Wit Active per battle.

--------------------

"Legendary Spiritual Power Perk- Supreme Intellect": Users in the Legendary Spiritual Power Tier with Genius as their main class are able to utilize the Supreme Intellect Perk, which grants 1 extra use of Spiritual Wit. When Spiritual Wit is used on a technique that technique cannot be used against the user for the next 3 turns.

Requires that an extra (exceeding the 200 cap limit) 30 Stat points be SPENT in Reiryoku Stat.

 

Edited by Xarius Kaeru
Edited power stat growth

Share this post


Link to post
Share on other sites

TANK CLASS

Spoiler

Characters of the Genius Class have a natural affinity to durability and resilience. They are the toughest of characters. Their ability to endure and persevere is unmatched by any of the other classes, making then the perfect front-line defense.

Primary Class Stat: The Primary Stat for the Tank Class is Stamina. For every 2 points spent in Stamina they will gain 3.
Sub-Class Stat: As a Secondary Stat for the Tank Class is Stamina. For every 4 points spent in Stamina they will gain 5.

Class Perks

Spoiler

Class Perk: "Ironclad": Allows the user to completely negate any single attack, technique or ability. Cosmetics is left to the discretion of the RP'er.

- 1 Initial Use Per battle (Maximum of 4 per battle)

- After the first use user will gain 1 stack of Ironclad each time the receive damage from the enemy. At 4 stacks user can use Ironclad again up to 3 more times.

--------------------

"Sub-Class Version- Ironclad" (Available only to characters with Tank as a Sub-Class): Users with Tank Sub-Class gain 1 use of Ironclad per battle. However, they must gain 4 stacks of Ironclad first for this single use.

--------------------

"Legendary Spiritual Power Perk- Indestructible Juggernaut": Users in the Legendary Spiritual Power Tier with Tank as their main class are able to utilize the Indestructible Juggernaut Perk, which grants 1 extra use of Ironclad (Maximum of 4 per battle).

Requires that an extra (exceeding the 200 cap limit) 30 Stat points be SPENT in Stamina Stat.

 

Share this post


Link to post
Share on other sites

PRODIGY CLASS

Spoiler

Characters of the Prodigy Class are unique in the sense that they do not have an affinity to any single aspect. Rather, the gift possessed by the Prodigy is their uncanny nature to grow at an accelerated pace and eventually excel in all areas and aspects. Essentially they are the jacks of all trades, but have the potential to become truly formidable over time.

Primary Class Stat: The Prodigy Class has no Primary Stat. Instead, for every 1,000 Reiatsu they gain 5 stat points rather than the standard 4.
Sub-Class Class Stat: Prodigy has no Sub-Class Perk. Should a Prodigy Class player obtain Duality, they will be unable to acquire a Sub-Class from the other available classes and the Prodigy Class cannot be chosen as the Sub-Class under any circumstances. Duality, however, will apply to the Prodigy Class directly by granting an extra use of the Cavalier Perk.

(Early Cap Stat: Prodigy can fully cap all stats. However, all stats must be within the same tier. Freedom of personalized distribution is limited to the margins of that tier. Potential spill over as a result of release boosts or abilities that buff stats are an exception and will be pardoned.)

Class Perks

Spoiler

Class Perk: "Cavalier": Allows the user to deny the use of a Class Perk by any of the other classes. While it denies the use of the Class Perk, it does not cancel it, meaning it denies the use of that perk in that particular instance. The opponent will still be allowed the use of their Perk, however not at the moment that it was denied. There will however be a 1 turn cooldown before the Perk can be used again, which starts right after the Perk is denied.

- 1 Use Per Battle.

--------------------

"Duality- Cavalier": Grants User an extra use of Cavalier. (Early Cap Stat: duality Prodigy can fully cap all stats. However, all BUT ONE stats must be within the same tier. Freedom of personalized distribution is limited to the margins of that tier. Potential spill over as a result of release boosts or abilities that buff stats are an exception and will be pardoned.)

--------------------

"Legendary Spiritual Power Perk- Insouciance": Users in the Legendary Spiritual Power Tier with Prodigy as their main class are able to utilize the Insouciance Perk. Cavalier now not only denies the use of a Class Perk but also completely cancels the denied use.

Requires that 30 Stat points be RELINQUISHED for the Enhanced Active.

 

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×