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Role-Play Rules Of Conduct & General Guide

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Role-Play Rules Of Conduct & General Guide

Welcome to the Role-Play Rules of Conduct & General Guide Thread. Getting familiar with this thread is strongly advised (even for returning RP-ers) as it contains just about everything you will need to get started in the Role-play and general instructions to new stuff and where the detailed information can be found. The thread has been split up not only with spoilers but also post entries, that and the directory below should help make the thread easier to Navigate through.

The Official Role-play (ORP) is managed by the RP Moderator team. They will answer your questions on anything regarding the rules, being approved, threads, combat, and abilities. BSE's ORP is an ever evolving forum and as such there are senior and junior moderators that have various roles within. Look for any of them within the BSE chat or PM for any concerns, issues, or questions. 

Contact Information
---------------------------------------------

Senior Moderators: 

  1. Rash 
  2. Chaos
  3. Star
  4. The Eml
  5. Brian

Junior Moderators: 

  1. Xarius Kaeru
Edited by Xarius Kaeru
Fixed format
  • Like 1

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Character Creation:

To participate in the ORP Universe you will need to first complete a Character Application. To do so, first you must head over to one of the following threads in order to pick a race where you can read over what the race provides and grab the appropriate template once you decide to fill out. 

Races: BountFullbringerHollowQuincyShinigami

Once you have taken the time to complete the Character Application, post it in the RP  Character Application section. Submit the Application and await moderator approval, thread will be moved to the appropriate sub-forum within the Character Application section. Please do not begin posting until your character application has been approved.

There was an exploit that allowed other RP-ers to see what others' original character applications looked like. However, they cannot see any edits or replies a moderator makes, only the original application. So to combat this there has been change to the application submission protocol. From now on character applications should first be submitted without abilities and then have EDITED into the application afterwards. Also note that abilities may not be approved upon application approval, you are free to begin posting without your abilities and they will be approved on a later date when your need for them arises in the Ability Approval thread. 

Post your Character Stats in the respectful Character Stat Guide section for your character's race to keep track of your Stats/Abilities/Race Skills/Rank/etc. for yourself, others, and Moderator records. You can include any other information you want others to know in here, this is the opposite of the Character Application Template board where only yourself and moderators can see the information. Other things to keep track of here are 

Build: Below are the important threads that will be needed in order to understand and build the character you desire to RP here on BSE. 

  • RP Classes - Read before picking a Primary Class and sub-class. This also explaiins the features provided to each class.
  • Fate Points - Visit this shop to gain more abilities and uniqueness depending how many fate point you have.
  • Natural Defense - Explains how long you can fight and what the cost of actions in battle. 
  • Stat System - Explains how each of the stats work, caps, examples, reiatsu difference, and tiers.
  • Legendary Tier - Once the requirements are meet there are more abilities to unlock.

2nd Character: May have an additional character that must be a different race than your other character. 

Spoiler
  1. Start with reiatsu of 30k.
  2. No more than 2 total characters per player.
  3. Cannot thread with yourself. Unless a mod states otherwise.
  4. Cannot show up in a thread with a second character if your first character weakened another player to get the pouch kill.
  5. Must post a separate word count for both characters as you cannot share word count for both characters.
  6. Must choose which character is the primary, this can change once a month.  
  7. Both can hold a captain level (equivalent in other races) or higher position.

 

Abilities:

Ability Rules: 

Spoiler
  1. Be descriptive of what you want your abilities to do. It makes it easier for the Mods to work out fair limitations if they know exactly what the ability does.
  2. No percentages; it is just easier to work out bonuses if there is a set number.
  3. No Reiatsu based abilities. Example: an ability that uses the players 60k Reiatsu as an attack will not be allowed.
  4. No abilities that swap a player stats, example being swapping your strength stat for reiryoku to attack, vice versa and with any other variation on the stats.
  5. No siphoning, aka lowering your opponent's stat to increase your own. Example: lowering opponents strength to increase your own.
  6. No multi-abilities. For instance if you have the element of fire in one ability, you cannot have water in another ability. Exception being if you possess the Duality trait.
  7. No abilities that seal/remove another players release.
  8. All abilities dealing with 'spirit' energy will be based off Reiryoku.
  9. Unless you possess the Duality trait, you can only have one elemental type for your ability theme. EX, fire Zan can not have ice abilities.
  10. Moderators reserve the right to alter or make you change your abilities even after they have been accepted. It will take 2 moderators to challenge the ability before it will be deemed inactive until further changes have been made.
  11. The RP Moderator staff reserves the right to withhold certain abilities from the manga/anime until a proper RP acceptable way to use such a thing in the RP.
  12. Non-Release Technique/Technique Slots RULING- Essentially, you can only make this purchase a total of 5 times combined between non-release and release technique slots.

 

Release Rules:

Spoiler
  1. You can use non-release techniques during any release, unless stated otherwise.
  2. Release bonuses and titles stack together after the full stats are done. 
  3. Reiryoku/Strength stats only gain the release/title bonuses the same as the other stats instead of to the power stat. The boost is across the board not to be mixed into the formula for the power stat.
  4. The throw object, projectile, and Reiryoku Speed do change with these boosts.
  5. Zanpakuto's are said to have one primary ability theme. All abilities should be based around this one primary theme.
  6. One can have the release boost perform different things as long as they remain the same number. There are two ways that this can be done; Having the release become a Subtraction Release which will apply to everyone around, [shikai is traditionally +4 but can -4 to everyone in the area] or having the Release become a Split Release which will apply to yourself and everyone around.
    1. Example: shikai is traditionally +4 to all of your stats but can be +2 for yourself and -2 to everyone in the area.
    2. This release cannot be reversed much like a Vaizard or Dual Zanpakuto is not something that you can go back on.
  7. Bount techniques should be the base manipulation of your primary ability theme.
    1. Dolls have one primary ability theme. All abilities should be based around this one primary theme.
    2. Doll skills should be the base manipulation of your primary ability theme.
    3. Doll Fusion skills should be an enhanced version of your primary ability theme.
    4. Your doll is considered your release power, so until fusion you and your doll act as different entities.
  8. Fullbringer techniques should be the base manipulation of your primary ability theme.
    1. Fullbring have one primary ability theme. All abilities should be based around this one primary theme.
    2. Incomplete skills should be the base manipulation of your primary ability theme.
    3. Complete skills should be an enhanced version of your primary ability theme.
    4. Upon obtaining complete fullbring you will never be able to go back to incomplete. You will have 10 abilities for your complete fullbring release (of your choice, grandfather in some from incomplete, etc) and that will be your only release.
  9. Hollow techniques should be the base manipulation of your primary ability theme.
    1. Arrancar/Imperfect Arrancar skills should be an enhanced version of your primary ability theme.
    2. Segunda skills should be a further enhanced form of this ability theme.
    3. Resurrection abilities/techniques can only be used in Resurrection release and Segunda Release.
    4. Segunda abilities/techniques are usable only in the Segunda form.
  10. Quincy techniques should be the base manipulation of your primary ability theme.
    1. Sanrei Gloves have one primary ability theme. All abilities should be based around this one primary theme.
    2. Sanrei Glove/Black Sanrei Glove skills should be the base manipulation of your primary ability theme.
    3. Ginrei Kojaku/Vollstandig skills should be an enhanced version of your primary ability theme.
    4. The Vollstandig ability has to be a very direct thing. One person had killer needles in the manga; grew stronger/recovers with cheers; one had gorilla shape shifting; one had screams; one had increased speed. Blah blah blah. One ability; very direct. You get the idea.
  11. Shinigami/Vaizard techniques should be the base manipulation of your primary ability theme.
    1. Zanpakuto's are said to have one primary ability theme. All abilities should be based around this one primary theme.
    2. Shikai skills should be the base manipulation of your primary ability theme.
    3. Bankai skills should be an enhanced version of your primary ability theme.
    4. While not required to be an enhancement of your primary ability theme, Mask abilities should be in some way related to it.
    5. Although Vaizard possess an inner Hollow, they are not permitted to learn the Garganta/Descorrer techniques.
    6. The Shikai release of +4k reiatsu and +4 to al stats does not stack with the Bankai release of +12k reiatsu and +12 to al stats.
    7. While in Bankai release you can use Shikai Techniques.

Technique Exchange Rules: 

Spoiler
  1. Can increase release power by 2,000 and stats increase/decrease by 8 total points stacked on top of normal release in any way you want, but you must state how this is within your application. So if you have a normal shikai release of 4k and +4 to all stats, you could make it +6k and +12 to power with +4 to the remaining stats. Alternatively you can be 6k and +6 to all stats. Can only give up a max of 1 technique slot per release to increase that release. Stats can also be dropped to +/- 0. No one stat can exceed double the release amount. [IE 12k boost = 24 to any one stat max]
  2. Can "feed" empty ability slots in order to power up an existing ability. Depending how many slots you feed this power, the Moderator doing your abilities will grant you a higher power in exchange.
  3. Can give up a technique slot to grandfather Hollow abilities into Resurrección
  4. Can increase another the power or effect of another technique slot. Maximum of 2 technique slots total used on a given technique.
  5. Cannot give up all of your techniques to have one powerful technique.
  6. Can give up a 2 technique slots for 3 Non-release techniques. or Visa-versa.
  7. Can give up a Technique slot to strengthen a non-release technique.
  8. Can give up 2 Technique or 4 non-release slot to start with all academy level kido (except for Kaido) and 1 passive kido ability. This applies to other racial reiryoku equivalent techniques.

 

Important Warning: If anyone does not post or submit a Word Count over 1 month time (4-5 weeks) then you will be moved into INACTIVE status at the bottom of the Official Role Playing Ranks. Also, if your character is inactive for 3 months (12-15 weeks) or more your character application will be moved to the Inactive/Approved thread. In order to be moved back into the active ranks you just have to post in the active subforums, then post a WC Submission, and you will be moved back into your proper area during the next Ranking updates. Caps and requirements are still enforced for your overall reiatsu level, look in the appropriate reiatsu field you fall into to know what your caps/requirements are. Those that give the Mods a heads up will get some leniency on the haste at which they are moved to inactive.

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Thread/Posting Rules

---------------------------------------------

After your character has been approved for RP check out the Condition of the World thread to get a quick lay of the land. Then you can enter into one of the following worlds appropriate to your race:

World: HelheimHueco Mundo (Hollow)Karakura Town (Human)Soul Society (Shinigami)|Wandenreich (Quincy)

Posting Rules: 

Spoiler
  1. Let your imagination run wild within the world of Bleach here at BSE. Remember that this is a Bleach based site and often the rest of the rules will ATTEMPT to come as close to the real thing as possible. However the Moderators do retain the right to nerf or call bs on your story if it is becoming too broad/would not realistically happen at your power level in this RP. This only happens in rare cases and if required then you will be notified via PM detailing the problem(s)
  2. All Squad/Fraccion RP post will go in their respective zones. If the thread is squad specific label it as such for example. Division 4(Squad 4) Med-bay, Division 12 (Squad 12) Research and Development Laboratory, Division 2 (Squad 2) Secret Mobile Corps...and so on and so forth
    1. Soul Society for Gotei 13 Squads
    2. Hueco Mundo for Fraccions
    3. Karakura Town for Quincy and Fullbringer, and Bount Mansion for Bounts. 
  3. There are no limits on how short or how long a post can be. You are free to make your post as long as you want.
  4. Each Dimension has current timeline information and it is recommended to use this information when posting. As major occurrences are detailed within.
  5. For Dimension travel, it is prohibited for any race to use their dimension techniques to invade another races realm. EX, Hollows can not use Garganta/Descorrer to invade Soul Society, and vice verse.
  6. When you copy past somebody else's dialog into your post (which is allowed) you can NOT claim wc for it, why? Because you've not written it thus you shouldn't get a reward for it. If you are caught claiming WC for another players work, then you will given a warning along with the amount of falsely claimed WC deducted from your own WC for the week.
  7. Leaving any thread is an attempted exit. Meaning characters can try to stop you from leaving, whether or not you were in engaged in combat with them or not. Meaning any exit leaves a chance for somebody in the topic to respond to it. Be it a friendly conversation over tea or a battle to the death. When attempting to leave a topic, whether with another player or within a Solo-RP thread, you must make a real post stating your intention to leave. Don't just post a one-liner stating Left Thread/Attempting to leave. It is bad and sloppy Role-play and just shouldn't be done.
  8. You can be in a total of 3 threads at one time. This includes solo or group threads (more than just you), however you can only be in 1 death active thread at a time. All threads you are currently in must take place before a death active thread. Event threads do not count against this total.
    1. Cannot post any threads that take place after the death active thread until the thread is done.
    2. You can post in threads that take place before the death active thread happens.
    3. All 3 threads can be joint threads if you desire, but you cannot solo post if those threads are all taken up.
    4. EXCEPTION: Event threads do not impact this rule. This allows you to be in more past the 3 post limitations.
  9. Any learned skills/releases after the joint thread has started cannot be used in joint thread.
  10. May post the ability you are using at the bottom of the post you are using it in OR PM it to the person you are using it against, either way the person you are using it against has the right to know how it is going to affect them.
  11. Have Fun. We all are here during free time, so enjoy yourself and enjoy your time with others.

Basic Combat Rules

Spoiler
  1. You CANNOT attack anyone during your first post in a thread. You may however block attacks or defend someone.
  2. If a person takes more than 3 days to to reply in a BATTLE your attack is auto-hit, unless the person specified a valid reason for being absent in the coming period and you both agreed to wait. Please inform the members of the thread as well as the staff so we know, otherwise we can not help resolve any problems.
  3. You CANNOT edit a post in a battle thread after someone has replied, and it is generally better to not edit any post in a thread where other people post because it can create discontinuity in the story. If you need to modify your post, then it is required to notify the next poster in-line to both let them know your intention and to see if they are fine with it.
  4. It is required to place your character stat underneath your post upon entering combat, and for each post afterwards for the duration of the battle. The same goes for any and all abilities/Releases used within that specific post. This allows your opponent(s) to easily keep track of your strength and abilities you have utilized.
  5. You have an unlimited number of "action moves" in every post, but you only get a limited number of "combat moves" per post. 
    1. Action Moves are limitless and are defined as; Blocks, Dodges, or Partials.
    2. Combat Moves covers all the stuff that previously fell under Attacks Moves; 4 Per Turn and are defined as; Attacks, Clashes, Techniques that formally used Attack Moves.
    3. Some of these actions can cost more than one action, so it is important to be mindful of what you are trying to do in your post.
  6. Racial technique learning is still based on the required stat (Reiryoku/Strength) not Power stats. Example: Kido Arts require a minimum of 40 reiryoku to be eligible to learn.

The May Rules

Spoiler

 

  1. May post your attacks and defenses at any time within reason.
  2. May Decide to allow an attack to be dealt upon your character, the ND system and your stats determine how you can best deal with being hit.
  3. May call upon Moderators to help decide the outcome of a post/fight
  4. May Describe your own character's attacks being initiated and your character's thoughts and feelings.
  5. May say name of Special attack without giving out the technique within the post. Must describe attack and it must be justified. Saying "He used the mega big bang attack 2000" and say look in profile for effects will not fly. It shows bad role playing skills.
  6. May in the first initial post as a setting creator make what is needed in the setting with as much detail as possible.
  7. May Move to another area to try and have a landscape benefit towards them but still must follow the first initial post rule.

The May Not Rules

Spoiler

 

  1. May NOT decide whether "your" attacks does any type of damage to or hit your opponent.
  2. May NOT control your opponent in any way. For instance, while you might love to write 'and he trembled at the awesome sight of Saint Sparalot', this would be abuse of control. Control should be minimal and used to facilitate the flow of the battle, not to bolster your ego or place your opponent in an unrealistic situation. Your opponent must give his/her consent before you can control their character in any way.
  3. May NOT use an attack that is not already stated in your character's profile.
  4. May NOT meta-game. All meta-gaming should be avoided. This is where you adjust what you do IC to take account of what you either only know OOC, or want to do OOC. For instance, if your character does not know that someone is psychic, then OOC you read his or her profile and put up a psychic barrier IC without good cause. Any Meta-gaming and you will be punished.
  5. May NOT portray your opponent unrealistically. That is, do not portray them like some idiot that meekly accepts your attacks and then begs for mercy. (Which means you have no control of what your opponent can do!)
  6. May NOT add more items in the setting after the initial post, nor may an opponent add or change anything stated. This means that if an Electrical device was not stated, there was not one, if a roof were not stated it was slanted in the first post then it would be a straight horizontal roof.
  7. May NOT attack in the first post upon entering a thread. There are certain exceptions to the rule. If you're in a fight and somebody runs while in the middle of it, you can give chase and attack them wherever they end up.

Important Warning: If anyone is seen god-modding and controlling people in a situation where they don't have authorization from the parties involved they will be docked 5,000 of their Reiatsu for the first event, 10,000 for the second, and it will continue to double until you cease to exist.
 

Edited by Xarius Kaeru
Posting Rule #8

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Word Count Submission Rules

---------------------------------------------

The main question on everyone's mind is probably, How can I improve my rank? Its simple, by posting. Everyone's improvements will be based solely on the frequency with which they post. So now like many people hoped before we are going to use the post count rank up system. So check out Official Role Playing Ranks to see what what are the caps and requirements for each tier.

Rules of Word Count Submission: This should all be common knowledge by now, but Weekly Word Count submission is the only way for your character to officially gain Reiatsu and climb the ranks. In a way, it is just as important as posting. There are a few guides and rules to Word Count submission that will be listed below.

Spoiler
  1. When submitting your weekly Word Count in the RP Word Count Submissions board you have to use the template provided. Failure to do so will result in your WC being voided.
  2. Everyone will be required to keep track of their own Word Count and Word Count total at the end of the week (Saturday 11:59pm EST) here.
  3. If you fail to submit your Word Count for the week, then it will be voided, you can not submit them for the following week.
  4. Dialogue will be accepted as "words" towards the word count of your post. However, dialogue someone else has written which you then quote in for the sake of continuity and fluidity in your own post (A rather noble goal.) will not be accepted as a contribution towards your total. This is as it is not your original material. In this manner, any NPCs you introduce have their word count contributing towards yours (Within reason; if we hear complaints, we reserve the right to check out these complaints and then punish anyone who we feel is in the wrong.)
  5. For every time you hit a WC Requirement out of your total, you will get a 1,000k boost to your Reiatsu. Each tier has a different WC Requirement and Weekly reiatsu Cap. Anything left over will be banked.
  6. When in combat, your reiatsu will not increase with the weekly updates. You will be locked to your current strength until the battles or you die. Once the combat is over then you are able to allocate any new stat points you gained from the weekly update.

 

Guide to Word Count Submission:

Any time during the week, before the weekly deadline, navigate to the RP Word Count Submissions section and start a new topic that you will submit all your WC for that week in using the below Template:

Spoiler

Character Name: (The name of your Character)
Rank And Boosts Acquired This Week: (Only write in this section if you have posted gaining any Rank or Boosts during the week. This way the moderators know the update ranks and apply boosts accordingly)
Achievements Unlocked This Week: (Only write in this section if you have posted gaining any Achievements during the week.)
Overall Word Count: (Your total submitted WC for the week)
Regular Word Count: (Your total submitted WC for the week)
Legendary Word Count: (Your total submitted WC for the week)

(The next step should be repeated for every thread you have posted in)

Link: (The URL of the thread you have posted in.)
Words In Thread: (The amount of WC submitted in the above listed thread.)

The amount of Reiatsu you gain per amount of submitted WC will vary depending on your Reiatsu level. The chart below will give you an idea of how much Reiatsu you will gain per you submission and how much WC you need to submit to cap your growth for the week.

Guide to Community Reiatsu Ranking Submission: The amount of word count you build up helps with community events and rewards as milestones are reached. Any time during the week, before the weekly deadline, navigate to the Role-Play Community Reiatsu Ranking thread and submit all your WC for that week in a reply by using the below Template:

Spoiler

Character Name: (The name of your Character)
Current Week: (Put in the current week's saturday date. example 2/14)
Overall Word Count: (Your total submitted WC for the week for Regular and Legendary overall word counts)

 

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Leadership Roles
---------------------------------------------

Becoming Captain, Vice Captain or equivalent: This should all be common knowledge by now, but Weekly Word Count submission is the only way for your character to officially gain Reiatsu and climb the ranks. In a way, it is just as important as posting. There are a few guides and rules to Word Count submission that will be listed below. Must provide the rank update in the Rank And Boosts Acquired This Week section of the RP Word Count Submissions.

Shinigami: 

Spoiler

Vice-Captain: 

  1. Minimum reiatsu of 40,000 to claim rank.
  2. If there isn't a Captain of the Division you want to join, seek out a different Squad's Captain IC and ask for their blessing.
  3. If you switch Squads from the one you originally picked: 3 week wait before you can claim VC.

Captain:

  1. You MUST have a minimum of 70,000 Reiatsu and have been VC of the division you're taking Captaincy over for at least 2 real life weeks, unless permission is otherwise granted.
  2. Furthermore, you must get the approval of at least 2 other Captains or just the Captain Commander.
  3. Captain Boost: Once you claim a captain spot or espada spot you will get a one time 10k boost to your reiatsu.
  4. Captain Perks: Gains access to Captain Level racial techniques.

Captain Commander:

  1. It will require you to have 100,000 Reiatsu
  2. Obtained Bankai
  3. Gain IC recommendations from four current captains
  4. An informal pm to a Mod with links to said recommendations.
  5. Captain Boost: Once you claim a captain spot or Espada spot you will get a one time 10k boost to your reiatsu.

 

Bount/Fullbringer/Hollow/Quincy/Vaizard: 

Spoiler

Lead Fraccion/Lieutenant/House Baron/Attendant/Quincy Expert/Sternritter Master:

  1. Minimum of 40,000 Reiatsu
  2. Be affiliated with the Organization you're wanting to be Sub Leader of or get a recommendation.

Vaizard Captain/Espada/Vice Chairman or Seat Officials/Count/Quincy Grand Master or Masters/Schutzstaffel or Sternritter Grand-Master:

  1. Have a minimum of 70,000 Reiatsu and have been the sub-leader of your specific faction for at least 2 real life weeks.
  2. Arrancars can simply claim a spot after meeting those conditions, but that doesn't means others can not challenge you for your position.
  3. Other factions function much like Shinigami by requiring recommendations, or by being voted in by already seated leaders.
  4. Captain Boost: Once you claim a captain spot or Espada spot you will get a one time 10k boost to your reiatsu.
  5. Captain Perks: Gains access to Captain Level racial techniques.

Lord of Hueco Mundo:

  1. It will require you to have 100,000 Reiatsu
  2. Take the damn thing if you can. You're a hollow.

Chairman of the Board/Emperor/Legendary Quincy/ord of the Covenant/ Vaizard Commander:

  1. It will require you to have 100,000 Reiatsu
  2. Functions much like Shinigami by requiring recommendations, or by being voted in by already seated leaders

 

IMPORTANT: In periods of inactivity, when asking permission is not possible (because the personnel isn't there), please approach a moderator and they will advise you. This applies to all such issues from now on.

Edited by Xarius Kaeru
Fixed format

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Character Death Rules
---------------------------------------------

Within the realm of BSE RP, death will function differently between the Human Races and the Spirit Races. The Human races will be allowed to carry over into the Spirit races upon death; However, upon death, then the Spirit races are just simply gone. This is to give more play-ability to the Human races and incite more appeal towards them as opposed to the Favorited Spirit races.

Basic Combat Rules: Below is a small guide of what the Human life cycle death rule allows:

  1. First thing to remember is that EVERYONE can die, no matter how strong you are. Sure there are moments when the strong might pick on the weak, but that's life.
  2. When your character dies you have the ability to;
    1. carry on your character into the life of either a Shinigami or a Hollow if they were a human.
    2. Start a new character of any race not connected to the same spirit.
  3. If you die your new character will start with 25,000 lower reiatsu or 35,000 lower reiatsu if they received the Captain boost.
  4. You cannot start with lower than 30,000 reiatsu. If the minus 25,000 would put you under 30,000 reiatsu, then you start at 30,000 reiatsu.
  5. For two weeks after your death, your new character can not attack or be attacked.
  6. When changing race, then simply edit your application with that of your new race with your new powers.

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