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Draka

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Draka last won the day on January 2 2017

Draka had the most liked content!

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About Draka

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    Inactive Roleplayer
  • Birthday 02/22/1994

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  1. Happy Holidays to the Community

    I continue to feel that i won't find the time to make a proper return to this site - my first and since strongest lasting experience with online roleplay.

    So, to hoping beyond hope that one day, it might prosper once again

  2. Orp Suggestions Discussion Thread

    In view of the latest suggestion, in regards to the function of high-speed movements: You can assume for the sake of this suggestion (Even though we know Sonido is used in a different matter) that the entire point of these techniques is to get from one point to another, by using the least amount of effort, yet getting there as quickly as possible. The entire point of these techniques is to be able to move faster, without exhausting yourself. As it stands now, or at the least, with my current knowledge of how these techs previously worked, simply requires 40 speed and a small wc to achieve. But beyond that, there is little to no benefit of using this in battle. My hopes is to find a way to make these techniques not only have a purpose, but be viable to use and not sway their usefulness too much in favor of the 'agile' class. Now to start reaching my point, I would like to suggest different stages of each, that would have a meaningful purpose in battle to use. Something that can have a useful effect in a longer -or in some cases shorter- term battle. Below in spoilers would be an example of such. While the basis of my idea wouldn't be compromised by making slight altercations to make these techniques more 'ideal' for all classes, without making them OP. (I'm not 100% sure this is 'too much' but I feel it is not) Overall, I feel like there should be advantages/ a reason for the movement techs to be used. And I chose this way to make them, because with the way they are utilized, I feel adding to someone's speed with the technique isn't it's real purpose. While I understand that this is something all Race's/ Rper's could potentially have, I feel it would make a unique difference. I'm not sure why it hasn't been implemented in the past, for shunpo to have an actual effect in battle. But for balancing purposes, I don't see why it couldn't be restricted to amounts of uses, or X amounts of posts to be utilized, much like shunko used to be on this RP Site. It's true enough, the exact nature and advantages of high-speed movement techniques like Shunpo have always been somewhat ambiguous, when it comes to their use in the ORP. Though i personally find the Wikia's definition of Shunpo rather as to meaning "How to get from point A, to point B, using the longest strides and consequently doing so in the shortest period of time", rather than having anything to do with reserving stamina (if not rather exhaust more of it, to achieve this speed. Much in the same way as Yoruichi commented her being out of shape, tiring out after having used the technique continuously to escape Byakuya), i recognize that that seems difficult to implement, with top-speed supposedly being reachable without the technique and speed-boosting being simply too pointlessly plain. A notable weakness to the current suggest, though i don't discourage the intentions for wanting to make these techniques unique, would possibly be that the "stamina drain" during combat is a concept easily as ambiguous as that of high-speed movements' function and carries a long history of being unequal between opposing parties in a fight, making it unfit for numeral relations, with the difference in individual perspectives. In the past, when a similar question of what exactly high-speed movements were good for arose in the chat, it's usually been theorized that high-speed movements serve either of two purposes. Allowing the user to utilize their maximal speed, if only for an instance (this problematically inquiring that they otherwise wouldn't, without Shunpo, or the like) Allows the user to accelerate from standstill towards top-speed in an instant, rather than having to build up speed through movement. Allowing generally for an effect similar to the cannon scenes, of users avoiding or outmaneuvering non-users (with the supposed consequence of draining stamina worth the amount of otherwise-required movements for achieving the same, compressed into an instant's worth of "toll" on the muscles). Though i cannot speak for the general person, the latter of these theories have, for the longest time, been my person interpretation of high-speed movements advantage and consequence, as well as the perspective from which i've considered my personal perspective of the ambiguous "stamina drain", when utilized.
  3. Happy birthday dude

    giphy.gif

    1. Draka

      Draka

      *Silently stares at gif for a bit* ... Thanks

    2. Mr. Neppington

      Mr. Neppington

      I've been just staring at that gif for at least 5 min now, such a magnificent gif. I lack the words to describe it. And yeah happy birthday Draka.

  4. It's been a slow year. All the same, i'll argue that it might as well go recognized - http://bleachsoulevolution.com/forum/index.php/topic/15398-bse-awards-2015-voting/

    1. Show previous comments  3 more
    2. Mr. Neppington

      Mr. Neppington

      I'd vote for somebody as best rp'er or more interesting story if I found their story to be better than mine, or that they write better than me. Or maybe I just really like their character. Just because I know my own the most and like it, doesn't mean I think it's the best or that others aren't better story tellers than me. And well if the majority votes for themselves, then the one guy who voted for somebody else decides. gg, though I do consider it bad form to vote

    3. Mr. Neppington

      Mr. Neppington

      for your own character. Let's be honest if you vote for your own character on every questions. Then you're a pretty lame person.

    4. Otter Aiden

      Otter Aiden

      So far not really the majority of the votes have been for themselves....

  5. Roleplayer of the Year: ChaosKaiz - Notably for his contribution to a year of hardship for the ORP community's activityCharacter of the Year: … Honorable Mentions Elevander Jecht (RP'ed by ChaosKaiz) - Beginning of a tale as long as was it fineORPer of the Year: ChaosKaiz 2nd Choice: Rash (Reese Schlereth) Honorable Mentions Gina (Kasumi Kudo)ORP Character of the Year: Ashikaga Shizuka (RP'ed by Gina (Kasumi Kudo)) 2nd Choice: San Salvatore / Wrath (RP'ed by San Salvatore) - Witness to greatness' rise; Warrior. Forsook it then to fall; Coward. Unworthy to live this shame, let wrath now trample the fear that was your undoing, and burn the mistaken path with sinner's flame.Previous instances of these annual BSE Awards has had certain other categories included, which i myself found interesting. Thought i'd might as well raise awareness of them, if anyone else should feel these awards lacking without them. Fight of the Year: … Honorable Mentions Eximus Nobody vs. Draka Acturial - Father's shame, burdened on his sons Xenegon Bahir'an vs. Draka Acturial - Who can deny the splendor of a rematch. Birthed of a battle unconcluded; carrying with it redemption to that shame Kumo vs. Regashi - Thread: The Game of Life and Death Yoko vs. Jo-Jo vs. Reese Schlereth - Thread: Designation DesolateDeath of the Year: … Honorable Mentions Kensen ShihÅin's Death - Thread: End of the Line (technically from late 2014) - A shadow's tale, riddled with all of what does the shadow hide; truth and lies alikePost of the Year: … Honorable Mentions Gen's 1-post Wonder - Thread: The DamnedFunniest Post of the Year: … Character Quote of the Year: … Honorable Mentions Tale of the White Desert Old - Thread: Where Life & Death Colide (technically wasn't spoken aloud) ~ "Endless as was it old, where each new to rise would begin it's walk, as comes heart's end and soul's beat Endless as was it old, for each to walk it would eventually end in it the same Endless as was it old, ashes to ashes; dust to dust For this desert be neither sand nor rock, but degraded flesh, bone and blood The white sickness of the sand neither moonlight nor age, but phoenix's ash from every Hollow old, in it born each one new to begin upon it's walk Endless as was it old, for no memory remains, to remind us when was this land without it's sand" ~
  6. For OPR'ers currently in SS (Energy surges (particular effect on Vaizards) & Hollowfication instances): http://bleachsoulevolution.com/forum/index.php/topic/14642-eclipse-upon-the-disheartened-night/#entry347375

    1. Mr. Neppington

      Mr. Neppington

      Sorry but I'll hold off until the movie version comes out.

  7. For ORP'ers currently in Karakura Town (Sudden spiritually-natured destruction of an building): http://bleachsoulevolution.com/forum/index.php/topic/11506-ring-of-unheartly-acts/page__st__40#entry347270

  8. Why'd You Say/do That

    Seems worth noting that only shouts involving the topic were included in the image, leaving some holes
  9. Happy Birthday Drakaman, keep on doing what you do best.

  10. Happy, Happy Birthday overlord Draka <3

    1. Draka

      Draka

      Not even gonna ask. Thx

  11. Omg~ It's tha time of the year! Happy Birthday Draka!! I hope you have a great one!!

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